Gadget 'Repurpose' - knockback on projectile removed (now only on the explosion) Gadget 'Repurpose' - knockback on projectile removed (now only on the explosion) 弱体化
Gadget 'Repurpose' - knockback on projectile removed (now only on the explosion) Gadget 'Repurpose' - knockback on projectile removed (now only on the explosion) 弱体化
Gadget 'Repurpose' - knockback on projectile removed (now only on the explosion) Gadget 'Repurpose' - knockback on projectile removed (now only on the explosion) 弱体化
For Meg, we wanted to lean even more into the fantasy of piloting an awesome Mecha! Meg's Gadgets are getting a large rework, letting her more aggressively use the Mecha to make space or hold it. Her Super is also updated so building the Mecha does an area of effect of damage.
Buffied: Toolbox heals for +2 sec.
2 Gadget 2: Tool Box (Rework) Meg ejects, launching her Mecha forward, dealing 1600 damage. After ejecting, Meg fully charges her Super over 4 sec.Buffied: Mecha dash leaves a trail of fire dealing 30% of the damage for 3 sec.
Buffied: Mecha dash leaves a trail of fire dealing 30% of the damage for 3 sec.
1 Star Power 1: Force FieldWhen exiting the Mecha, Meg gains 40% shield.Buffied: Meg gains a speed boost while the shield is active.
Buffied: Meg gains a speed boost while the shield is active.
2 Star Power 2: Heavy Metal (Rework) The Mecha recovers 1200 health for each enemy hit with Meg’s Super.Buffied: Also steals 1 ammo from enemy Brawlers.
Buffied: Also steals 1 ammo from enemy Brawlers.
Buffied: The Mecha's attacks explode when striking an enemy, dealing damage in a small area. While out of Mecha, Meg's attacks fire an extra projectile and home in on enemies.